Big Boss (Metal Gear)W
Big Boss (Metal Gear)

Big Boss is a video game character from the Metal Gear video game series created by Hideo Kojima and developed and published by Konami. He was first introduced in the 1987 Metal Gear game as the commanding officer and father of the main character, Solid Snake, later revealing himself as a terrorist leading a faction known as Outer Heaven. He is later featured in the prequel games, starting with Metal Gear Solid 3: Snake Eater as a younger version of the character named Naked Snake , an American Special Forces Operator and decorated war hero until political manipulations cause him to be disillusioned when facing his own mentor, The Boss, and gradually develops his own private mercenary company. The original incarnation of Big Boss from the 1987 Metal Gear game is retroactively established as a separate character known as Venom Snake in Metal Gear Solid V: Ground Zeroes and The Phantom Pain.

The Boss (Metal Gear)W
The Boss (Metal Gear)

The Boss , also known as The Joy , is a fictional character from Konami's Metal Gear series who made her first appearance in Metal Gear Solid 3: Snake Eater.

Gray Fox (Metal Gear)W
Gray Fox (Metal Gear)

Frank Jaeger, better known by his codename Gray Fox, is a fictional character and protagonist from Konami's Metal Gear series. Created by Hideo Kojima and designed by Yoji Shinkawa, he first appears in the series' original 1987 game Metal Gear, and is one of the few characters to appear in both the original 2D games and the later 3D games. First introduced in the original game as a high-ranking agent of FOXHOUND who goes missing during a mission to Outer Heaven, he is saved by fellow FOXHOUND agent Solid Snake but goes missing during the original game and its sequel Metal Gear 2: Solid Snake during which he is revealed to have sided with Big Boss; he is eventually defeated and left for dead. The character is reintroduced in Metal Gear Solid as the Cyborg Ninja, a mysterious being wearing a powered armor exoskeleton and armed with a high-frequency blade. During Liquid Snake's FOXHOUND revolt at Shadow Moses, he confronts Solid Snake on several occasions, while also providing advice via CODEC as a faceless contact named Deepthroat. Metal Gear Solid: Portable Ops, set twenty-five years before the original Metal Gear, also features his teenage iteration using the codename Null.

Raiden (Metal Gear)W
Raiden (Metal Gear)

Raiden , real name Jack , is a fictional character and one of the protagonists of Konami's Metal Gear series of action-adventure stealth video games. Created by Hideo Kojima and designed by Yoji Shinkawa, Raiden was introduced in the series as the main player character of the 2001 game Metal Gear Solid 2: Sons of Liberty. In Metal Gear Solid 2, he appears to be a member of the U.S. special operations unit FOXHOUND and is participating in his first mission against terrorists. Despite coming across as a young rookie, he is later revealed to have been a child soldier in his native Liberia. Raiden also appears as a supporting character in the 2008 game Metal Gear Solid 4: Guns of the Patriots, in which he is assisting the series' main protagonist Solid Snake in his fight against Revolver Ocelot's forces. He is also the main character of the 2013 game Metal Gear Rising: Revengeance, in which he is dealing with his past and his present life as a combatant who faces enemies from private military companies.

Revolver OcelotW
Revolver Ocelot

Revolver "Shalashaska" Ocelot is a recurring fictional character in Konami's Metal Gear video game series. Considered an anti-hero of the series, he takes on a variety of roles: the archenemy of Solid Snake, the best friend of Naked Snake, the right-hand man of Liquid Snake and Solidus Snake, and a close ally to Venom Snake. Ocelot has been well received by video game publications for his role as a central villain and antihero in the franchise, and has often been considered one of its most important characters for his connections with various characters.

Meryl SilverburghW
Meryl Silverburgh

Meryl Silverburgh is a video game character in the Metal Gear series by Hideo Kojima. She was originally a character from the 1994 Konami adventure game Policenauts, which was directed by Hideo Kojima. After her original appearance, she was redesigned and reintroduced in Metal Gear Solid as Solid Snake's partner.

Sniper WolfW
Sniper Wolf

Sniper Wolf is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima and designed by Yoji Shinkawa, she appears in the 1998 stealth game Metal Gear Solid as one of the game bosses opposing the protagonist Solid Snake and his ally Meryl Silverburgh.

Solid SnakeW
Solid Snake

Solid Snake is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions, who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his father and mentor Big Boss.

Venom SnakeW
Venom Snake

Venom Snake , also known as Punished Snake , is a fictional character from Konami's Metal Gear video game series. Created by Hideo Kojima and designed by Yoji Shinkawa, he is most notably the protagonist in the 2015 game Metal Gear Solid V: The Phantom Pain. He is performed via voice acting and performance capture by Akio Ōtsuka in the Japanese version and by Kiefer Sutherland in the English version.