Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.

Cliff Bleszinski, popularly known as CliffyB, is an American video game designer, known for his work in the development of the Unreal and Gears of War series. After working at Epic Games from 1992 to 2012, he co-founded Boss Key Productions in 2014.

Facing Worlds, also known by its filename CTF-Face, is a multiplayer map for the first-person shooter video games Unreal Tournament (1999), Unreal Tournament 2003, Unreal Tournament 2004, Unreal Tournament 3, and Unreal Tournament (2014). Consisting of two identical towers separated by a bridge, each team must fight their way into the opposing team's tower and capture their flag. The original Unreal Tournament version of Facing Worlds received critical acclaim, and is widely regarded as one of the best first-person shooter maps of all time.

Sjoerd De Jong, also known as Hourences, is a Dutch-Belgian game developer, level designer and the founder of Teotl Studios. He also serves as evangelist for Epic Games, promoting Unreal Engine 4 in the northern half of Europe.

Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.

Unreal Championship is a first-person arena shooter video game developed by Epic Games and Digital Extremes, published by Infogrames, and released for the Xbox. Unreal Championship is a console version game of the PC-based Unreal Tournament 2003, developed to take advantage of Xbox Live, Microsoft's online gaming service. In 2003 Unreal Championship was added to Microsoft's "Platinum Hits" line of Xbox games. It was followed in 2005 by Unreal Championship 2: The Liandri Conflict also for Xbox.

Unreal Championship 2: The Liandri Conflict is a first- and third-person arena shooter video game in the Unreal series of games. It was developed by Epic Games and published by Midway Games for release on the Xbox games console as a direct sequel to the 2002 game Unreal Championship, which was essentially an Xbox version of the PC game Unreal Tournament 2003. Unreal Championship 2 was designed from the ground up for the Xbox console and takes full advantage of the Xbox Live gaming arena. There was a Windows port in development but that was cancelled.

Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of three-dimensional (3D) games and has seen adoption by other industries, most notably the film and television industry. Written in C++, the Unreal Engine features a high degree of portability, supporting a wide range of desktop, mobile, console and virtual reality platforms.

Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames on February 3, 2003. Originally released for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game Unreal and part of the franchise of the same name.

Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Microsoft Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC version supports multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.

Unreal Tournament 3 (UT3) is a first-person arena shooter and online multiplayer video game developed by Epic Games and published by Midway Games in the Unreal series. It was released in 2007 for Microsoft Windows on November 19 and for the PlayStation 3 on December 11, and for the Xbox 360 on July 3, 2008. Unreal Tournament 3 is the fourth game in the Unreal Tournament series and the eighth Unreal game.

Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. It is designed mainly for multiplayer gaming. The game is part of the Unreal series of games, and is a sequel to Unreal Tournament (UT99). The game set a record for the number of downloads when the demo was released, which is a reflection of the popularity of the original UT. In addition, the game engine has been widely licensed for games such as the Tom Clancy's Rainbow Six series, Splinter Cell, and America's Army. Its sequel/expansion, Unreal Tournament 2004, was released on March 16, 2004.

Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes. It is part of the Unreal series, specifically the subseries started by the original Unreal Tournament. It is the sequel to Unreal Tournament 2003.












