Beautiful KatamariW
Beautiful Katamari

Beautiful Katamari, released in Japan as Beautiful Katamari Damacy , is a video game by Namco Bandai Games for the Xbox 360. Beautiful Katamari is the fourth game in the Katamari series of games following Katamari Damacy, We Love Katamari and Me & My Katamari.

Katamari DamacyW
Katamari Damacy

Katamari Damacy is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million. As director, Takahashi emphasized concepts of novelty, ease of understanding and enjoyment.

Katamari ForeverW
Katamari Forever

Katamari Forever, known in Japan as Katamari Damacy Tribute , is a video game in the Katamari series. The game was released for the PlayStation 3 console in Japan on July 23, 2009, on September 22, 2009 in North America, and September 18, 2009 in Europe. A demo of the game became available on the Japanese PlayStation Network on its Japanese release date, and on the North American PlayStation Network on September 10, 2009.

Me & My KatamariW
Me & My Katamari

Me & My Katamari is a video game on the PSP platform. It is the third game in the Katamari Damacy series, the first game on a portable system and the first game produced without the involvement of series creator Keita Takahashi.

R: Racing EvolutionW
R: Racing Evolution

R: Racing Evolution is a racing video game released on the GameCube, PlayStation 2 and Xbox by Namco. It is a spin-off of the Ridge Racer series. Unlike the latter, the game uses licensed racecars rather than fictional vehicles featured in the franchise. The Xbox version is not compatible with Xbox 360. The GameCube version features Pac-Man VS as a separate disc.

Ridge Racer (2004 video game)W
Ridge Racer (2004 video game)

Ridge Racer, released in Japan as Ridge Racers, is an arcade racing video game developed by Namco for the PlayStation Portable. It is named after the eponymous Ridge Racer video game series to which it belongs. The game was released in Japan on 12 December 2004, in North America on 24 March 2005, and in Europe and Australia on 1 September as a launch title. Available in the game is a fully playable version of the Namco arcade game New Rally-X.

Ridge Racer (2011 video game)W
Ridge Racer (2011 video game)

Ridge Racer, originally named Ridge Racer Vita, is a racing video game released for the PlayStation Vita as a launch title on 17 December 2011 in Japan, 22 February 2012 in Europe, 23 February in Australia and 13 March in North America. It is the 5th handheld game in the Ridge Racer series.

Ridge Racer 6W
Ridge Racer 6

Ridge Racer 6 is a racing game by Namco released in 2005. It was the sixth console game in the Ridge Racer series but unlike the previous mainline entries, which were released for PlayStation consoles, this entry was released exclusively for the Xbox 360. In a similar fashion to the first Ridge Racer on PS1, Ridge Racer V on PlayStation 2 and Ridge Racer(s) on PlayStation Portable, Ridge Racer 6 was a console launch line up title.

Ridge Racer 7W
Ridge Racer 7

Ridge Racer 7 is a 2006 racing video game developed and published by Namco Bandai Games for the PlayStation 3. The seventh mainline installment in the Ridge Racer series, it was developed as a launch title for the console. The game has around 40 cars, many of which return from Ridge Racer 6 and the PSP incarnations of the game. There are also 22 courses, available in forward, reverse and mirror mode. The game runs at 1080p native resolution and 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network.

Ridge Racer VW
Ridge Racer V

Ridge Racer V is an arcade racing game developed and published by Namco for the PlayStation 2. Focusing on high-speed drift racing in the fictional Ridge City, the game features 7 courses, 15 vehicles and 6 modes of play.

Tekken 3W
Tekken 3

Tekken 3 (鉄拳3) is a fighting game, the third entry in the Tekken series. The original arcade game initially had a limited Japanese release in November 1996, followed by a wide international release in March 1997, before being ported for the PlayStation in 1998. The original arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The game was re-released in 2018 as part of Sony's PlayStation Classic.

Tekken 4W
Tekken 4

Tekken 4 (鉄拳4) is a 2001 fighting video game developed and published by Namco as the fourth main and fifth installment in the Tekken series, following the release of the non-canon crossover titled Tekken Tag Tournament for the arcades, during the summer of 1999. It was released as an arcade game in 2001 and on the PlayStation 2 in 2002.

Tekken 5: Dark ResurrectionW
Tekken 5: Dark Resurrection

Tekken 5: Dark Resurrection is a fighting video game and a standalone update to the PlayStation 2 game Tekken 5. The arcade version was released in Japan in December of 2005 and later worldwide in February of 2006, while the PSP version was released as a home version of the Tekken series later that year in July 2006. The game was also released as a downloadable game on the PlayStation 3 via the PlayStation Network online service in Japan in 2006 and the rest of the world in 2007. A sequel, Tekken 6 was released in 2007.

Tekken Tag TournamentW
Tekken Tag Tournament

Tekken Tag Tournament is a spin-off of Namco's Tekken fighting game series. It is the fourth installment in the Tekken fighting game series.

We Love KatamariW
We Love Katamari

We Love Katamari is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It is the sequel to the 2004 sleeper hit Katamari Damacy. The player controls a diminutive character named the Prince as he rolls around an adhesive ball called a "katamari" to collect increasingly larger objects, ranging from coins to pencils to buildings, in order to build stars as ordered by his father, the King of All Cosmos.